City |
Use Settle Mode to build for ⬤ 50 +1 Food City-wide effects:
Cannot be built on water, peak, volcano, void, or ruins terrain |
Farm |
Build cost: ⬤ 30 Can produce resources: Grain +2 Food
Cannot be built on void, ruins, water, forest, desert, swamp, mountain, peak, or volcano terrain Hotkey: F |
Mine |
Build cost: ⬤ 40 Can produce resources: Iron, Gold, Gems Maintenance: ⬤ -1 gold +3 Production
Cannot be built on water, peak, volcano, void, or ruins terrain Hotkey: M |
Lumber Mill |
Build cost: ⬤ 30 +2 Production
Requires forest terrain Hotkey: L |
Gatherer |
Build cost: ⬤ 20 Can produce resources: Berries +1 Food
Requires forest or swamp terrain Hotkey: G |
Market |
Build cost: ⬤ 50 +2 Gold
Cannot be built on water, mountain, peak, volcano, void, or ruins terrain Hotkey: T |
Park |
Build cost: ⬤ 30 Can produce resources: Flowers Maintenance: ⬤ -1 gold +1 Happiness
Cannot be built on water, desert, volcano, or void terrain Hotkey: P |
Pasture |
Build cost: ⬤ 30 Can produce resources: Cattle, Wool +1 Food
Cannot be built on water, desert, forest, swamp, peak, volcano, void, or ruins terrain Hotkey: U |
Plantation |
Build cost: ⬤ 40 Can produce resources: Friuts, Coffee, Cacti +1 Food
Cannot be built on water, peak, volcano, or void terrain Hotkey: N |
Quarry |
Build cost: ⬤ 30 Can produce resources: Stone, Clay, Sand +1 Gold
Cannot be built on water, forest, peak, volcano, or void terrain Hotkey: Y |
Fishing Boat |
Build cost: ⬤ 20 Can produce resources: Fish, Pearls, Corals, Kelp +1 Food
Requires water terrain Hotkey: B |
Drill |
Build cost: ⬤ 60 Can produce resources: Fuel +1 Gold
Cannot be built on void terrain Hotkey: I |
Voidworks |
Build cost: ⬤ 20 +1 workplace +1 Gold
Requires Beacon of Hope in the city Hotkey: V |
Town Hall |
Build cost: ⬤ 100 Maintenance: ⬤ -5 gold +2 Happiness City-wide effects:
Requires City |
Beacon of Hope |
Build cost: ⬤ 50 Maintenance: ⬤ -5 gold +2 Happiness City-wide effects:
Requires City |
Migration Centre |
Build cost: ⬤ 50 Maintenance: ⬤ -3 gold -1 Happiness City-wide effects:
Requires City |
Food Reserve |
Build cost: ⬤ 30 Maintenance: ⬤ -1 gold +2 Food
Requires City |
Treasury |
Build cost: ⬤ 150 +2 Gold City-wide effects:
Requires Town Hall |
Utopia |
Build cost: ⬤ 200 Maintenance: ⬤ -5 gold City-wide effects:
Requires Town Hall |
Harbour |
Build cost: ⬤ 60 Maintenance: ⬤ -2 gold City-wide effects:
Requires City |
Solar Power |
Build cost: ⬤ 40 Maintenance: ⬤ -2 gold City-wide effects:
Requires City |
Holiday Resort |
Build cost: ⬤ 200 +1 Happiness City-wide effects:
Requires City |
Industrial Zone |
Build cost: ⬤ 150 Maintenance: ⬤ -3 gold +2 Production City-wide effects:
Requires City |
Highrise |
Build cost: ⬤ 300 Maintenance: ⬤ -10 gold City-wide effects:
Requires Town Hall |
Downtown |
Build cost: ⬤ 400 +3 Happiness
Requires Highrise |
Fertiliser |
Build cost: ⬤ 30 Maintenance: ⬤ -1 gold +3 Food
Requires Farm |
Mill |
Build cost: ⬤ 40 Maintenance: ⬤ -2 gold +1 Production per worker
Requires Farm |
Greenhouse |
Build cost: ⬤ 40 +1 workplace +1 Food per worker
Requires Farm |
Green Market |
Build cost: ⬤ 60 +1 workplace +1 Food
Requires Farm |
Granary |
Build cost: ⬤ 60 Maintenance: ⬤ -1 gold +1 Resource harvested City-wide effects:
Requires Farm |
Distillery |
Build cost: ⬤ 80 Maintenance: ⬤ -2 gold +1 workplace +2 Production City-wide effects:
Requires Farm |
Miners' Guild |
Build cost: ⬤ 40 +2 workplaces +1 Production per worker
Requires Mine |
Strip Mine |
Build cost: ⬤ 80 Maintenance: ⬤ -3 gold +1 workplace +2 Resources harvested
Requires Mine |
Automated Mining |
Build cost: ⬤ 60 Maintenance: ⬤ -1 gold +2 Production per worker +1 Resource harvested
Requires Mine |
Factory |
Build cost: ⬤ 100 +3 workplaces +1 Production per worker City-wide effects:
|
Forge |
Build cost: ⬤ 60 Maintenance: ⬤ -1 gold City-wide effects:
Requires Mine |
Jewelcrafts |
Build cost: ⬤ 100 +1 workplace +1 Gold per worker City-wide effects:
Requires Mine |
Forester |
Build cost: ⬤ 80 +1 Food
Requires Lumber Mill |
Sawmill |
Build cost: ⬤ 60 Maintenance: ⬤ -1 gold +3 Production
Requires Lumber Mill |
No upgrades
Office |
Build cost: ⬤ 150 +1 workplace +2 Gold
Requires Market |
Trade Rows |
Build cost: ⬤ 60 +1 workplace +1 Gold
Requires Market |
Fun Fair |
Build cost: ⬤ 60 Maintenance: ⬤ -1 gold +2 Happiness
Requires Market |
Grocery |
Build cost: ⬤ 30 +1 Food
Requires Market |
Warehouse |
Build cost: ⬤ 40 Maintenance: ⬤ -1 gold +2 Production City-wide effects:
Requires Market |
Bank |
Build cost: ⬤ 200 Maintenance: ⬤ -2 gold +1 workplace City-wide effects:
Requires Market |
Stock Exchange |
Build cost: ⬤ 250 Maintenance: ⬤ -2 gold +1 workplace City-wide effects:
Requires Market |
Community Garden |
Build cost: ⬤ 30 +1 Happiness
Requires Park |
Monument |
Build cost: ⬤ 10 Maintenance: ⬤ -2 gold +1 Happiness |
Observatory |
Build cost: ⬤ 80 Maintenance: ⬤ -3 gold +3 Happiness City-wide effects:
Requires Park |
Ski Resort |
Build cost: ⬤ 40 +2 Happiness |
Shrine |
Build cost: ⬤ 20 Maintenance: ⬤ -1 gold +1 Happiness per worker
Requires Park |
Cathedral |
Build cost: ⬤ 100 Maintenance: ⬤ -3 gold +1 workplace +1 Happiness
Requires Shrine |
School |
Build cost: ⬤ 60 Maintenance: ⬤ -2 gold +1 workplace +1 Happiness per worker
Requires Park |
Library |
Build cost: ⬤ 60 Maintenance: ⬤ -1 gold +1 Happiness per worker |
University |
Build cost: ⬤ 150 Maintenance: ⬤ -5 gold +1 workplace +2 Happiness City-wide effects:
Requires School |
Animal Housing |
Build cost: ⬤ 60 +1 Food +1 Resource harvested
Requires Pasture |
Stables |
Build cost: ⬤ 60 Maintenance: ⬤ -1 gold +1 Happiness
Requires Pasture |
Mountaineer |
Build cost: ⬤ 80 +1 Happiness |
Irrigation Systems |
Build cost: ⬤ 40 +1 Food +1 Resource harvested
Requires Plantation |
Intensive Farming |
Build cost: ⬤ 60 +1 workplace +1 Food per worker +1 Resource harvested
Requires Plantation |
Excavator |
Build cost: ⬤ 60 Maintenance: ⬤ -1 gold +1 Production +1 Resource harvested |
Deep Quarry |
Build cost: ⬤ 40 +1 workplace +1 Production per worker |
Giant Excavator |
Build cost: ⬤ 150 Maintenance: ⬤ -3 gold +3 Production +2 Resources harvested |
Civil Engineering |
Build cost: ⬤ 80 Maintenance: ⬤ -1 gold +2 workplaces City-wide effects:
Requires Quarry |
Crew Training |
Build cost: ⬤ 60 +1 workplace +1 Food per worker +1 Resource harvested
Requires Fishing Boat |
Luxury Yacht |
Build cost: ⬤ 60 Maintenance: ⬤ -2 gold +3 Happiness
Requires Fishing Boat |
Cargo Ship |
Build cost: ⬤ 80 Maintenance: ⬤ -2 gold +2 Production City-wide effects:
Requires Fishing Boat |
Power Pump |
Build cost: ⬤ 60 +1 Gold +1 Resource harvested
Requires Drill |
Refinery |
Build cost: ⬤ 80 Maintenance: ⬤ -1 gold +1 workplace +2 Production per worker +1 Resource harvested
Requires Drill |
Chemical Plant |
Build cost: ⬤ 120 Maintenance: ⬤ -2 gold +1 workplace City-wide effects:
Requires Drill |
Hydropinics |
Build cost: ⬤ 40 Maintenance: ⬤ -1 gold +1 Food
Requires Voidworks |
Booster |
Build cost: ⬤ 20 +1 Production per worker
Requires Voidworks |
Hologram |
Build cost: ⬤ 100 Maintenance: ⬤ -2 gold +1 Happiness
Requires Voidworks |
Power Plant |
Build cost: ⬤ 50 +1 Gold per worker
Requires Voidworks |
Void Economy |
Build cost: ⬤ 200 +2 Gold City-wide effects:
Requires Voidworks |
Void Forge |
Build cost: ⬤ 150 Maintenance: ⬤ -2 gold +3 Production City-wide effects:
Requires Voidworks |